Welcome to the first issue of Wi, a publication initiative of the Mobile Digital Commons Network. The purpose of this online journal is to highlight and disseminate the on-going research results of two years of collaboration amongst designers, theorists, artists, engineers, software developers as a research network in mobile, wireless …
By Michael Longford
This map visually represents the disparate elements of the MDCN network. The Mobile Digital Commons Network is a national collaborative research network launched a year ago by the Banff New Media Institute and Concordia University. Situated in Banff, Toronto and Montreal the network is made up of …
By Maroussia Lévesque, Lucie Bélanger & Jason Lewis
Introduction
The proliferation of large-scale commercial video screens is reshaping the notion of public space and significantly transforming many urban landscapes (Boeder, 2006). As vectors of consumer culture, these giant displays …
By Alison Harvey
While the emphasis in traditional game theory has been on the rule formations and zone demarcations that distinguish games from play, mobile games tend to deliberately and thoughtfully blur the lines, not just between games and …
By Andrea Zeffiro
In July 2003, a group of international artists and researchers congregated in Karosta, Latvia on an abandoned Soviet-era military city, united by a common interest in the social and cultural potential of mobile ad-hoc social networks, …
By Janice Leung
While new media analysts insist that mobile games will “replace ringtones, logos and other mobile phone personalisation services as one of the key drivers of the handset market” (Finn, 2005, p. 32; Edwards, 2006), it should …
By Neil Barratt
Alternatively labeled ‘digital public space’ by some, and decried as the ‘extreme sports’ of research by others, blogs, wikis, and other digital tools have become an extensive part of online life, as well as social science …

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